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simbiosi

white glass on cabin livery

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I’m having the same issue, as I am making the exact same livery, it’s the ‘fedex’ logo that causes this problem. 

have you since found a correction for this?

Nick

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There is no way as all the window are placed in one single position on the texture.

If the developer doesn't create a cargo version no way that could work.

Or be more optimistic and accept the livery this way LoL

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Something I believe may have worked it out..well kind of.

Edit the logo on the opposite side (cargo door), and cut a window shade out of that logo which goes over the 3rd window, use uv layer to guide you, and from the looks of it, the part you need to cut out is in between the top of the ‘E’ that joins into the ‘F’.

its weird..but it’s kind of working, I’m still yet to find the transparent anomaly

tell me what you think

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maybe make a copy of the fuselage object, expand it by a millimeter to make it appear on top of the existing fuselage, remove window holes, reattribute texturing, load it as a 3D object in WED.... basically making the 3D yourself.

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