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About This File

C 1 7 2 S P – W I D E P A N E L P R O J E C T

Copyright © 2013 Talisman illustration design – Alan Fletcher / Alain Fréchette. All rights reserved.

All art material contained in this archive is exclusive copyright of Talisman illustration design. No art files within, in part or in whole, may be copied, modified, re-distributed, disassembled, re-packaged or in any way be exploited for any commercial purpose without the express permission of Talisman illustration design.

Any comment, suggestion mail to: alfletcher2@yahoo.ca

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HARDWARE REQUIREMENTS

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Fast CPU (Multi core recommended)

Fast GPU (1 Gb vram minimum)

Large screen (minimum 1920 px wide, 2048 px or more recommended)

X-Plane 10 running at 64 Bit mandatory for smoothness

This panel might not be compatible with some SAITEK products including SWITCH PANEL, RADIO PANEL, THROTTLE QUADRANT, TPM.

The SAITEK Yoke System is ok. Some simmers reported no problem using some of them though. Give a try and report any problem.

For trouble free operation, user should only use mouse to actuate knob and lever.

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INSTALLATION

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Unzip the file «C172SP_WidePanel_C.zip» and copy the extracted content into your .../Aircraft/General Aviation folder.

For maximum experience copy, one by one, the provided «Resources files» into their corresponding X-Plane «Resources folder» (don’t forget to make a copy of the original files in case of problem).

I recommend the usage of the excellent plugin X-Hobb (http://forums.x-plan...&showfile=11770).

Enjoy!

Be sure to check the ReadMe file included in this archive for more details.

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VERSION HISTORY

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Ver 1.0 – March 9, 2013

Initial Release

Ver 1.1 – March 9, 2013

Fixed a bug found in the Checklist actuating system.

Ver 1.2 – March 10, 2013

Fixed a problem with the 3D propeller as viewed from outside to appear not moving.

Fixed a problem with navcom radios restricting ATIS and VOR signal to be heard.

Add yokes visibility trigger (click on tail number plate to hide/show)

Ver 1.3 – March 10, 2013

Fixed a problem with the fuel pump switch showing in a carburated engine. I simply removed it to be consistent.

Ver 1.4 – June 4, 2013

DME receiver added (Bendix/King KN 62A)

Extinguisher now fully functionnal. Follow Emergency Procedure if cabin fire occurs.

Added a hidden switch over the pilot’s yoke to set input mode if yokes flicking occurs.

Fixed a bug with the Variometer showing inaccurate vertical speed rate.

Fixed a bug preventing the Transponder breaker to fail the device in specific configurations.

Fixed a bug with the Autopilot device regarding altitude hold and ILS (GS) tracking.

Fixed a bug in the Flaps actuation system preventing fixed increment adjustments with joystick input.

Fixed a minor bug related to Vacuum gauge needle not turning off when electrical power fell below critical voltage.

Starter sound improved.

Ver 1.5 – September 6, 2013

Fixed a bug related to the Transponder Power Mode Knob turning the device off under specific condition.

Ver 1.6 – November 9, 2013

Fixed a bug related to the Elevator Trimwheel System failing under specific condition.

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MAIN FEATURES

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Project entirely developed in Plane Maker (no plugin involve yet)

Match the specifications of the C172SP model modified for training purpose like a P model (160 HP, carburated, 30° max flap setting)

A fuel injected, 180 HP with HSI version will be released later, depending how the current release is received

Custom HD panel 2048 x 1840 pixel (implemented into the stock C172 from X-PLANE/www.dmax.it)

(2D version only / 3D cockpit disabled)

Day and Night textures

Custom livery

Custom sounds (Engine/Prop, Ground roll and contact, Skid, Ignition/Starter, Master/Avionics Switches, Primer, Breakers, Key set, Autopilot warn, Trim wheel, Flaps, Rain and Wind)

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WARNING

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This project required hundreds of hours of labor and thinking to make it as close as possible to the real thing. I pushed to the limit the hacking concept of X-Plane in many ways, using wrong dataref to trigger actions and instruments. The electrical system for example is highly customized to bypass some strange behaviours found initially in the coding of X-Plane. Due to the complexity of this project (just open it to see by yourself) DO NOT ATTEMP to modify the «.acf» file provided. Doing so is at your own risk. Keep the original ZIP file for backup purpose.


What's New in Version 1.6

Released

  • Ver 1.0 – March 9, 2013
  • Initial Release
  • Ver 1.1 – March 9, 2013
  • Fixed a bug found in the Checklist actuating system.
  • Ver 1.2 – March 10, 2013
  • Fixed a problem with the 3D propeller as viewed from outside to appear not moving.
  • Fixed a problem with navcom radios restricting ATIS and VOR signal to be heard.
  • Add yokes visibility trigger (click on tail number plate to hide/show)
  • Ver 1.3 – March 10, 2013
  • Fixed a problem with the fuel pump switch showing in a carburated engine. I simply removed it to be consistent.
  • Ver 1.4 – June 4, 2013
  • DME receiver added (Bendix/King KN 62A)
  • Extinguisher now fully functionnal. Follow Emergency Procedure if cabin fire occurs.
  • Added a hidden switch over the pilot’s yoke to set input mode if yokes flicking occurs.
  • Fixed a bug with the Variometer showing inaccurate vertical speed rate.
  • Fixed a bug preventing the Transponder breaker to fail the device in specific configurations.
  • Fixed a bug with the Autopilot device regarding altitude hold and ILS (GS) tracking.
  • Fixed a bug in the Flaps actuation system preventing fixed increment adjustments with joystick input.
  • Fixed a minor bug related to Vacuum gauge needle not turning off when electrical power fell below critical voltage.
  • Starter sound improved.
  • Ver 1.5 – September 6, 2013
  • Fixed a bug related to the Transponder Power Mode Knob turning the device off under specific condition.
  • Ver 1.6 – November 17, 2013
  • Fixed a bug related to the Elevator Trimwheel System failing under specific condition.
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I paid for the Carenado and Flight One versions looking for a good GA IFR trainer.  This one is BY FAR the best.  Can't wait for what he does next!!  Don't even think about it. Just install it and love it!

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Systems-wise, this the best General Aviation plane currently available for X-Plane.

 

With systems-wise, I mean stuff like working (!) circuit breakers, the need for engine priming before startup, and all the small details (the key, the headphones, the fire extinguisher, the GPS/AP startup time, and all the options available from within the cockpit.)

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Upon loading the aircraft, I keep getting an error that the "C172WidePanel engn1" sound file has no "data chunk" (I have no idea what that means), but it keeps crashing immediately afterwards. I'm running 10.32r1 on OSX Mavericks. I'm not sure what this issue really is, so I thought I'd bring it to your attention. I looked at the panel in PM, though, and it looks awesome. I am really excited to fly this plane. It looks awesome. Thank you

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Upon loading the aircraft, I keep getting an error that the "C172WidePanel engn1" sound file has no "data chunk" (I have no idea what that means), but it keeps crashing immediately afterwards. I'm running 10.32r1 on OSX Mavericks. I'm not sure what this issue really is, so I thought I'd bring it to your attention. I looked at the panel in PM, though, and it looks awesome. I am really excited to fly this plane. It looks awesome. Thank you

 

I'm getting the exact same error as well and I'm still using mavericks. I'm also running the latest x-plane version (10.36) and it gave me this error in 10.32 as well. I'm going to try troubleshooting a bit and report my results.

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