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KSEA Seattle Photoreal Underlay 0.1


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KSEA Seattle Photoreal Underlay

Version 0.1

Dec 27, 2012

Chris K and the ISDG Group

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Tired of Flying around the plain textured KSEA Demo Airport?

Feel Like filling your VRAM and Tanking your FPS at the same time?

Hate having trees in-line with your approaches?

You're downloading the right file!

Note: This is for XP10 as it uses 4096 x 4096 Textures for fast rendering

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Orthophotos courtesy of the United States Geological Survey (USGS)

The dataset is the 30cm/pixel USGS HiRes Orthoimagery

This Imagery is in the Public Domain as per:

http://cumulus.cr.usgs.gov/listofortho.php

Copyrights and Credits

USGS-authored or produced data and information are considered to be in the U.S. public domain. When using information from USGS information products (chrisk - which we are), publications, or Web sites, we ask that proper credit be given. Credit is provided by including the following citation:

Credit: U.S. Geological Survey

Department of the Interior/USGS

The USGS home page is http://www.usgs.gov.

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What's New in Version 0.1

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Hehe Merci Monsueir Rouge! Quand vouz avez un peu d'VRAM disponible, je peux l'aider à remplir. =)

 

(For those non-fracophones: When you have a bit of VRAM available, I'll be there to fill it! =)..)

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OK, looks cool...

 

I have three KSEA folders in custom scenery: KSEA Aircraft (an add on to put more static aircraft into KSEA) and the two supplied by Laminar, KSEA Demo Area and KSEA Demo Terrain.  I think I could figure this out but I would be interested in comments.

 

This add on has only one dsf tile (+47 -123); this dsf tile also shows up in the three other folders.  Is load order important ?  Would all four of these load in any order ?  Should the tile be removed from one or more of the other folders to avoid strange looking scenery ?

 

BTW, thanks Chris ! for some great looking scenery !

 

Terry

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Load order is important. (The "Demo Terrain" will cease any further loading of scenery for the KSEA area).

 

Stick mine first. I don't have any weird exclusions in mine... so it should just lay down the orthos, suppress some silly-placed Autogen, and let the regular KSEA Demo airport come through.

 

You can probably just deactivate the  KSEA Demo Terrain if you have a full XP10 install. (Don't need the terrain since it's also included in the full DVDs install)

 

Play with it a bit till you get it right =) Should be straightforward to play with the order (theres only 3 combinations possible anyways heh)

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Heh funny story how this happened. I saw a video here last week:

 

 

So I said "Hey, I should make a photoreal underlay, and get that guy to re-do his video". I noticed the lead-in light bridges and stuff, and said "I betcha XP10 with a photoreal underlay would look almost the exact same"... Hence this file.

 

Ive subsequently contacted the guy to re-do it as per my comment on his video.

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