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YPAD Adelaide Airport Photoreal (XP10) 1.3


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About This File

YPAD Adelaide Airport Photoreal Scenery (XP10)

Version 1.3 Release

Mar 03, 2013

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Features:

  • Photo-realistic terrain at 15cm/pix resolution
  • Accurately modeled Taxiways, Tarmac, Markings, and Signage
  • Accurately modeled Control Towers and Field Support buildings
  • Complete X-Plane 10 Compliant ATC/AI Taxi Flow System
  • Accurately Modeled Airport grounds and 3D Object placement
  • Customized HDR Lighting w/accurate light-stand models and positions
  • Customized HDR Lit Windsocks for landing visibility
  • Customized Terminal Entrance and Passenger drop-off zone Signage
  • Customized Gate Number Lighting
  • Customized Hangars and Localized Signage
  • Customized Runway Hold-Short Lighting
  • Animated Jetways and Autogate DGS System (xp10_32bit only for now)
  • Animated Terminal Doppler Radar
  • Animated Service Vehicles
  • Accurate Field Obstacles, Gables, and Bollards
  • Custom Forests, Trees, Vegetation, Grass, and Reeds
  • Customized (Non-Autogen) Terminal Roadway Lighting
  • Current Advertising and Billboard Signage
  • Downtown Adelaide (CBD) Buildings
  • Custom vehicles, parking lots, and associated vehicle HDR lighting
  • Accurate Helipads, Lighting, Markings, and Training Areas
  • Full "Gritty" Texture Support

  • And most important... 4 Different Restaurants to Choose From! (See if you can find them all)

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New in 1.2:

Removed artifact on orthophoto (Tile 12-6 near terminal gate).

Refactored ISDGLibrary

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New in 1.3:

New taxiway and runway edge grass; Gives a nice soft touch to the scenery.

Replaced Windsocks with Australian Style Windsocks w/HDR Lighting.

Added new Long Grass and Reed Areas via Facades; Little-to-no FPS Impact.

Added Yellow Warning lighting in key ares (Incursion Hotspots as per AIP)

Added guidance markers for main tarmac/ramp entrance/exit areas

Updated ISDG Library

Updated Autogate 1.40 (with LIT night textures)

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Scenery and 3D Object work:

Copyright © 2012-2013 by the ISDG (International Scenery Development Group)

All other derived materials are Copyright their respective rights holders, used with permission.

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Who Are We:

Ropeless - Orthophoto Guru, ATC Taxi Flow Master, HDR Lighting Overlord, and Photoshopping Machine.

SkyFlyer - Photoshopping, 3D Signage and Modelling, Stenciller, and our Local "Man on the Ground" who owns a nice camera.

Sethesus - 3D Modeller, Animations, and Johnny-on-the-spot for most of the custom objects you see.

Chris K - WED Addict, Taxiway paver, Object Rotator, Scenery Assembler, Gardener.

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Derived Object and Scenery Credits:

- Barry (Baz) Roberts: Original AussiePak1 Objects fixed for XP10 and re-textured

- GaryBKK (Gary): Containers and Ships

- Walterblenny (Al): AWSS Tower

- Nearmap.com: Orthophotos under Free Derivative Creative Commons Licence

ISDGLibrary/Forests/tree_textures:

Copyrights are owned by Andras Fabian, Albert Laubi, and Laminar Research. They are used unmodified with permission of Andras Fabian.

See ISDGLibrary/Forests/tree_textures/README.txt

ISDGLibrary/Forests/grass:

Contains material produced by "Simon W.".

Used under the licence implied in:

ISDGLibrary/Forests/grass/How to grow grass.pdf

ISDGLibrary/Objects/vehicles:

Car and truck objects sourced from "Vehicle Library Extension" http://forums.x-plan...showfile=16812.

Also in "New auto traffic" http://forums.x-plan...showfile=15244.

Used with permission from Jeff M. (Joyfulsongsters) and Cami de Bellis.

See ISDGLibrary/Objects/vehicles/README.txt

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Requirements:

- X-Plane 10.20 or better (http://wiki.x-plane.com/beta)

We know the art library in the 10.20 beta runs may change, if it does, we'll issue a fix.

- OpensceneryX 2.0 (http://opensceneryx.com/)

- A Modern Video Card with MINIMUM 512Mb VRAM.

This scenery (Plus X-Plane 10) use ~500 Mb of VRAM when loaded at "very high" with compression enabled.

- You will want to run this scenery at "very high" or "extreme" Texture Resolution.

- X-Plane 10.20 64-bit and 1 Gb VRAM Video card is recommended for the Higher Texture resolutions.

- Charts for YPAD: http://www.airservic...com/aip/aip.asp

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This scenery is designed to work best with:

Vehicle Library Extension (http://forums.x-pilo...n-xp9xp10-isdg/)

FlyJSim Asphalt Textures (http://forums.x-plan...&showfile=16270)

SkyMAXX sky colouring using "Vivid Skies" (http://forums.x-plan...&showfile=15821)

BeachMAXX Ocean Textures (http://forums.x-plan...&showfile=17311)

Autogate DGS System (http://forums.x-plan...s&showfile=5038)

Wide Taxiway Line Markings (http://forums.x-pilot.com/index.php/files/file/406-wide-taxiway-markings-library-replacement/)

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Still to fix:

- Some buildings are still a little too "glow in the dark" at night.

These are converts from AussiePak1 which were toned down, but could use some better lighting.

- Lost the edge grass facade functionality in the 10.20 betas. Bug report submitted.

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License:

This scenery is Postcard-Ware. Send us a postcard if you like the work! We'd love to hear from you.

See the included README.RTF for our address.

__________________________________________________________

Contact us @ X-Pilot.com:

chris k

ropeless

skyflyer

sethesus

karingka

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Other ISDG Group Member's Sceneries:

YSSY Sydney Australia - http://forums.x-pilot.com/index.php/files/file/78-yssy-sydney-australia-airport-photo-scenery-xp10/

YSCN Camden Australia - http://forums.x-plan...&showfile=14867

NZCH Christchurch NZ - http://forums.x-pilot.com/index.php/files/file/122-nzch-christchurch-airport-photo-scenery-xp10-isdg/

KPDX Portland OR USA - http://forums.x-plan...&showfile=11248

KRMN Stafford VA USA - http://forums.x-plan...&showfile=15638

Glenelg, South Australia - http://forums.x-pilot.com/index.php/files/file/345-glenelg-south-australia-near-ypad-xp10/

KSEA Seattle WA, USA - http://forums.x-pilot.com/index.php/files/file/321-ksea-seattle-photoreal-underlay/

KBOS Boston, MA, USA - http://forums.x-plan...&showfile=15851

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Copyright © 2012-2013 by the ISDG (International Scenery Development Group)


What's New in Version 1.3

Released

  • Removed artifact on orthophoto (Tile 12-6 near terminal gate).
  • Refactored ISDGLibrary
  • New taxiway and runway edge grass; Gives a nice soft touch to the scenery.
  • Replaced Windsocks with Australian Style Windsocks w/HDR Lighting.
  • Added new Long Grass and Reed Areas via Facades; Little-to-no FPS Impact.
  • Added Yellow Warning lighting in key ares (Incursion Hotspots as per AIP)
  • Added guidance markers for main tarmac/ramp entrance/exit areas
  • Updated ISDG Library
  • Updated Autogate 1.40 (with LIT night textures)
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User Feedback

Recommended Comments

Wow lads!

YPAD looks fantastic.  

You guys are absolutely hitting the mark with this scenery building.

 

A real treat to us all.

Regards,

 

Teddit

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Us?!? You must be kidding - Were still just a bunch of novices...!

 

Me in WED: "Hrm, what happens if I click here... Oh! thats what that does! Hrmph... learn somethin new everyday." =)

 

- CK.

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Hey Chris just noticed one bug it has to do with the crane beacons at night there are big black balls around the lights Im running the 64 bit beta not sure if that could have something to do with it

other than that it looks fantastic . I might have to push an envelope of Doritos' back in the mail

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I can't believe your work guys... holy cow. This is what I strive for... I just wish I had this kind of resolution for my orthos.

Good job, keep up the amazing work!

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Excellent work guys, thanks for sharing it with us. 

I usually fly around Europe and Mexico, areas where I am familiar with, but with this kind of add-ons (YSSY, YPAD and the latests New Zealand Pro by alpilox) I am moving to the far side of the world.

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Us?!? You must be kidding - Were still just a bunch of novices...!

 

Me in WED: "Hrm, what happens if I click here... Oh! thats what that does! Hrmph... learn somethin new everyday." =)

 

- CK.

Like my signature says push button first ask questions later

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